Physical simulation for monocular 3D model based tracking

DJ Duff, T Morwald, Rustam Stolkin, Jeremy Wyatt

Research output: Chapter in Book/Report/Conference proceedingConference contribution

19 Citations (Scopus)
181 Downloads (Pure)

Abstract

The problem of model-based object tracking in three dimensions is addressed. Most previous work on tracking assumes simple motion models, and consequently tracking typically fails in a variety of situations. Our insight is that incorporating physics models of object behaviour improves tracking performance in these cases. In particular it allows us to handle tracking in the face of rigid body interactions where there is also occlusion and fast object motion. We show how to incorporate rigid body physics simulation into a particle filter. We present two methods for this based on pose and force noise. The improvements are tested on four videos of a robot pushing an object, and results indicate that our approach performs considerably better than a plain particle filter tracker, with the force noise method producing the best results over the range of test videos.
Original languageEnglish
Title of host publication2011 IEEE International Conference on Robotics and Automation (ICRA)
PublisherInstitute of Electrical and Electronics Engineers (IEEE)
Pages5218-5225
Number of pages8
ISBN (Print)978-1-61284-386-5
DOIs
Publication statusPublished - 13 May 2011
Event2011 IEEE International Conference on Robotics and Automation (ICRA) - Shanghai, China
Duration: 9 May 201113 May 2011

Conference

Conference2011 IEEE International Conference on Robotics and Automation (ICRA)
Country/TerritoryChina
CityShanghai
Period9/05/1113/05/11

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