RL4HCI: Reinforcement Learning for Humans, Computers, and Interaction

Dorota Glowacka, Andrew Howes, Jussi P. Jokinen, Antti Oulasvirta, Özgür Åzimsek

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

Reinforcement learning (RL) is emerging as an approach to understand intelligence in both humans and machines. However, if RL is to have a meaningful impact in human-computer interaction, it is critical that these two threads are integrated. This is required for genuinely interactive RL-based systems which take into account user capacities and preferences. This workshop will build a community and form a research agenda for investigating RL in HCI.

Original languageEnglish
Title of host publicationCHI EA '21
Subtitle of host publicationExtended Abstracts of the 2021 CHI Conference on Human Factors in Computing Systems
EditorsYoshifumi Kitamura, Aaron Quigley, Katherine Isbister, Takeo Igarashi
Place of PublicationNew York
PublisherAssociation for Computing Machinery (ACM)
Pages1-3
Number of pages3
ISBN (Electronic)9781450380959
DOIs
Publication statusPublished - 8 May 2021
EventCHI '21: CHI Conference on Human Factors in Computing Systems: Making Waves, Combining Strengths - Virtual, Virtual, Online, Japan
Duration: 8 May 202113 May 2021
https://chi2021.acm.org/

Publication series

NameCHI: Conference on Human Factors in Computing Systems

Conference

ConferenceCHI '21: CHI Conference on Human Factors in Computing Systems
Abbreviated titleCHI 2021
Country/TerritoryJapan
CityVirtual, Online
Period8/05/2113/05/21
Internet address

Bibliographical note

Publisher Copyright:
© 2021 Owner/Author.

Keywords

  • applications
  • cognitive models
  • interative Artificial Intelligence
  • MDP
  • model-based/model free
  • POMDP
  • reinforcement learning

ASJC Scopus subject areas

  • Human-Computer Interaction
  • Computer Graphics and Computer-Aided Design
  • Software

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