Virtual Scylla: Interactive 3D and Artificial Life for Marine Virtual Heritage

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Standard

Virtual Scylla: Interactive 3D and Artificial Life for Marine Virtual Heritage. / Stone, Robert; Guest, Robert.

Beyond Boundaries, IKUWA 3: 3rd International Congress on Underwater Archaeology. ed. / John Henderson. Germany : Rudolf Habelt, 2012. p. 485-491.

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Harvard

Stone, R & Guest, R 2012, Virtual Scylla: Interactive 3D and Artificial Life for Marine Virtual Heritage. in J Henderson (ed.), Beyond Boundaries, IKUWA 3: 3rd International Congress on Underwater Archaeology. Rudolf Habelt, Germany, pp. 485-491.

APA

Stone, R., & Guest, R. (2012). Virtual Scylla: Interactive 3D and Artificial Life for Marine Virtual Heritage. In J. Henderson (Ed.), Beyond Boundaries, IKUWA 3: 3rd International Congress on Underwater Archaeology (pp. 485-491). Rudolf Habelt.

Vancouver

Stone R, Guest R. Virtual Scylla: Interactive 3D and Artificial Life for Marine Virtual Heritage. In Henderson J, editor, Beyond Boundaries, IKUWA 3: 3rd International Congress on Underwater Archaeology. Germany: Rudolf Habelt. 2012. p. 485-491

Author

Stone, Robert ; Guest, Robert. / Virtual Scylla: Interactive 3D and Artificial Life for Marine Virtual Heritage. Beyond Boundaries, IKUWA 3: 3rd International Congress on Underwater Archaeology. editor / John Henderson. Germany : Rudolf Habelt, 2012. pp. 485-491

Bibtex

@inproceedings{c1ddc63198e449998686c0ab09868d62,
title = "Virtual Scylla: Interactive 3D and Artificial Life for Marine Virtual Heritage",
abstract = "This paper describes the early stages of a long-term project that sets out to exploit real-time gaming and artificial life technologies to develop a dynamic, “living” virtual model of an ex-Royal Navy frigate, HMS Scylla, scuttled by the UK{\textquoteright}s National Marine Aquarium in 2004 to become Europe{\textquoteright}s first artificial reef, an attraction for sports divers and a future maritime heritage site. The resulting simulations are now providing the foundation for scientific investigations into how virtual wreck sites and marine ecosystem simulations can be made accessible to a wide population of beneficiaries – scientists, schoolchildren, students, even members of the general public.",
keywords = "Serious Games, Virtual Heritage, Maritime, Heritage, Artificial Life",
author = "Robert Stone and Robert Guest",
year = "2012",
month = jun,
language = "English",
pages = "485--491",
editor = "John Henderson",
booktitle = "Beyond Boundaries, IKUWA 3",
publisher = "Rudolf Habelt",

}

RIS

TY - GEN

T1 - Virtual Scylla: Interactive 3D and Artificial Life for Marine Virtual Heritage

AU - Stone, Robert

AU - Guest, Robert

PY - 2012/6

Y1 - 2012/6

N2 - This paper describes the early stages of a long-term project that sets out to exploit real-time gaming and artificial life technologies to develop a dynamic, “living” virtual model of an ex-Royal Navy frigate, HMS Scylla, scuttled by the UK’s National Marine Aquarium in 2004 to become Europe’s first artificial reef, an attraction for sports divers and a future maritime heritage site. The resulting simulations are now providing the foundation for scientific investigations into how virtual wreck sites and marine ecosystem simulations can be made accessible to a wide population of beneficiaries – scientists, schoolchildren, students, even members of the general public.

AB - This paper describes the early stages of a long-term project that sets out to exploit real-time gaming and artificial life technologies to develop a dynamic, “living” virtual model of an ex-Royal Navy frigate, HMS Scylla, scuttled by the UK’s National Marine Aquarium in 2004 to become Europe’s first artificial reef, an attraction for sports divers and a future maritime heritage site. The resulting simulations are now providing the foundation for scientific investigations into how virtual wreck sites and marine ecosystem simulations can be made accessible to a wide population of beneficiaries – scientists, schoolchildren, students, even members of the general public.

KW - Serious Games, Virtual Heritage, Maritime, Heritage, Artificial Life

M3 - Conference contribution

SP - 485

EP - 491

BT - Beyond Boundaries, IKUWA 3

A2 - Henderson, John

PB - Rudolf Habelt

CY - Germany

ER -