The Development of TASTER, a Cognitive Training Game Using Human-Centered Design, Tailored for Children with Global and Specific Cognitive Impairments

Nigel Robb, Annalu Waller, Kate Woodcock

Research output: Chapter in Book/Report/Conference proceedingConference contribution

2 Citations (Scopus)

Abstract

Children with Prader-Willi syndrome often exhibit challenging behavior in response to changes to routine. This phenomenon has been linked to a deficit in task switching ability which has been observed in children with the syndrome. TASTER is a cognitive training game which is being designed with input from a group of children with Prader-Willi syndrome, which aims to train task switching ability and thus reduce associated challenging behavior.

Original languageEnglish
Title of host publicationVS-Games 2015 - 7th International Conference on Games and Virtual Worlds for Serious Applications
PublisherInstitute of Electrical and Electronics Engineers (IEEE)
ISBN (Electronic)9781479981021
DOIs
Publication statusPublished - 9 Oct 2015
Event7th International Conference on Games and Virtual Worlds for Serious Applications, VS-Games 2015 - Skovde, Sweden
Duration: 16 Sept 201518 Sept 2015

Conference

Conference7th International Conference on Games and Virtual Worlds for Serious Applications, VS-Games 2015
Country/TerritorySweden
CitySkovde
Period16/09/1518/09/15

Keywords

  • cognitive training
  • human-centered design
  • Prader-Willi syndrome
  • serious games
  • task switching

ASJC Scopus subject areas

  • Computer Graphics and Computer-Aided Design
  • Computer Science Applications
  • Computer Vision and Pattern Recognition

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