PRISM-games: Verification and Strategy Synthesis for Stochastic Multi-player Games with Multiple Objectives
Research output: Contribution to journal › Article › peer-review
Authors
Colleges, School and Institutes
External organisations
- University of Oxford
Abstract
PRISM-games is a tool for modelling, verification and strategy synthesis for stochastic multi-player games. These allow models to incorporate both probability, to represent uncertainty, unreliability or randomisation, and game-theoretic aspects, for systems where different entities have opposing objectives. Applications include autonomous transport, security protocols, energy management systems and many more. We provide a detailed overview of the PRISM-games tool, including its modelling and property specification formalisms, and its underlying architecture and implementation. In particular, we discuss some of its key features, which include multi-objective and compositional approaches to verification and strategy synthesis. We also discuss the scalability and efficiency of the tool and give an overview of some of the case studies to which it has been applied.
Details
Original language | English |
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Number of pages | 16 |
Journal | International Journal on Software Tools for Technology Transfer |
Early online date | 29 Nov 2017 |
Publication status | E-pub ahead of print - 29 Nov 2017 |
Keywords
- Quantitative verification, Stochastic games , Formal verification