Abstract
Motion-induced blindness (MIB), the illusory disappearance of local targets against a moving mask, has been attributed to both low-level stimulus-based effects and high-level processes, involving selection between local and more global stimulus contexts. Prior work shows that MIB is modulated by binocular disparity-based depth-ordering cues. We assessed whether the depth effect is specific to disparity by studying how monocular 3‑D surface from motion affects MIB. Monocular kinetic depth cues were used to create a global 3‑D hourglass with concave and convex surfaces. MIB increased for stationary targets on the convex relative to the concave area, extending the role of 3‑D cues. Interestingly, this convexity effect was limited to the left visual field—replicating spatial anisotropies in MIB. The data indicate a causal role of general 3‑D surface coding in MIB, consistent with MIB being affected by high-level, visual representations.
Original language | English |
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Pages (from-to) | 1353 – 1361 |
Journal | Perception |
Volume | 42 |
DOIs | |
Publication status | Published - 3 Jul 2013 |
Keywords
- motion-induced blindness, perceptual rivalry, attention, depth, global object processing, consciousness