Bob Stone

(Former)

Publications

  1. Review article › Research › Peer-reviewed
  2. Published
  3. Review article › Research › Not peer-reviewed
  4. Published

    The Future of Defence Simulation (Part 1)

    Bob Stone, 1 Jun 2004, In: Equipment, Training & Simulation News. Summer, p. 31-35 5 p.

    Research output: Contribution to journalReview article

  5. Published

    The Twitchspeed Generation (Part 2 of a 2-Part Feature)

    Bob Stone, 1 Sep 2004, In: Equipement, Training & Simulation (ETS) News. p. 38-41 4 p.

    Research output: Contribution to journalReview article

  6. Published

    Virtual Vessels and Graphical Griffins

    Bob Stone, 1 Sep 2003, In: Defence Systems International (DSEi).

    Research output: Contribution to journalReview article

  7. Other contribution › Research
  8. Published
  9. Editorial › Research › Peer-reviewed
  10. Published

    Editorial

    Bob Stone, 1 Jun 2005, In: Virtual Reality. 8, 3, p. 129-130 2 p.

    Research output: Contribution to journalEditorialpeer-review

  11. Published

    Special issue: Virtual heritage guest editors's introduction

    Bob Stone, 3 Jul 2006, In: Presence: Teleoperators and Virtual Environments. 15, 3

    Research output: Contribution to journalEditorialpeer-review

  12. Editorial › Research › Not peer-reviewed
  13. Published

    The virtual trainer

    Bob Stone, 1 Sep 2011, In: Nature. 477, 7365, p. 406-406 1 p.

    Research output: Contribution to journalEditorial

  14. Article › Research › Peer-reviewed
  15. E-pub ahead of print

    A model of heritage content to support the design and analysis of video games for history education

    Bob Stone, 18 Sep 2018, (E-pub ahead of print) In: Journal of Computers in Education. p. 1-26 28 p.

    Research output: Contribution to journalArticlepeer-review

  16. Published

    A ‘mixed reality’ simulator concept for future Medical Emergency Response Team training

    Bob Stone, Robert Guest, 2 Aug 2017, In: Journal of the Royal Army Medical Corps. 163, 4, p. 280-287 8 p.

    Research output: Contribution to journalArticlepeer-review

  17. E-pub ahead of print

    Affective Recognition in Dynamic and Interactive Virtual Environments

    Bob Stone, 23 Oct 2017, (E-pub ahead of print) In: IEEE Transactions on Affective Computing.

    Research output: Contribution to journalArticlepeer-review

  18. Published

    An inexpensive underwater mine countermeasures simulator with real-time 3D after action review

    Bob Stone & Neil Cooke, Oct 2016, In: Defence Technology. 12, 5, p. 367-379 13 p.

    Research output: Contribution to journalArticlepeer-review

  19. Published

    Can virtual nature improve patient experiences and memories of dental treatment? A study protocol for a randomized controlled trial

    Bob Stone, 22 Mar 2014, In: Trials. 15, p. 1-9 9 p., 90.

    Research output: Contribution to journalArticlepeer-review

  20. E-pub ahead of print

    Getting VR Right Then and Now … The Indispensable Role of Human Factors and Human-Centred Design

    Bob Stone, 14 Nov 2016, (E-pub ahead of print) In: Presence. 25, 2, p. 151-160

    Research output: Contribution to journalArticlepeer-review

  21. E-pub ahead of print

    Influencing human affective responses to dynamic virtual environments

    Bob Stone, Pia Rotshtein & Neil Cooke, 14 Nov 2016, (E-pub ahead of print) In: Presence. 25, 2, p. 81-107 27 p.

    Research output: Contribution to journalArticlepeer-review

  22. Published

    RORSIM: A warship collision avoidance 3D simulation designed to complement existing Junior Warfare Officer training

    Neil Cooke & Bob Stone, Sep 2013, In: Virtual Reality. 17, 3, p. 169-179 11 p.

    Research output: Contribution to journalArticlepeer-review

  23. Published

    The Soothing Sea: A Virtual Coastal Walk Can Reduce Experienced and Recollected Pain

    Bob Stone, 1 Jul 2018, In: Environment and Behavior. 50, 6, p. 599 625 p.

    Research output: Contribution to journalArticlepeer-review

  24. Published
  25. Published

    Virtual natural environments for restoration and rehabilitation in healthcare

    Bob Stone, James Knight, Cheng Qian & Vish Shingari, 26 Apr 2014, In: Intelligent Systems Reference Library. 68, p. 497-521 25 p.

    Research output: Contribution to journalArticlepeer-review

  26. Published

    Virtual reality

    Bob Stone, 1 Dec 1997, In: Engineering: for innovators in technology, manufacturing and management. 238, 6, 1 p.

    Research output: Contribution to journalArticlepeer-review

  27. Published
  28. Article › Research › Not peer-reviewed
  29. Published

    Applications in Defence

    Bob Stone, 1 Mar 2006, In: Defence Management Journal. 32, p. 124-126 3 p.

    Research output: Contribution to journalArticle

  30. Published

    Can Natural and Virtual Environments Be Used To Promote Improved Human Health and Wellbeing?

    Bob Stone, 19 Apr 2011, In: Environmental Science & Technology. 45, 11, p. 4660-4665

    Research output: Contribution to journalArticle

  31. Published
  32. Published

    Don't Forget the Human.....

    Bob Stone, 1 Dec 2003, In: Equipment, Training and Support News. Winter 2003

    Research output: Contribution to journalArticle

  33. Published
  34. Published

    Enhancing Virtual Reality with Artificial Life: Reconstructing a Flooded European Mesolithic Landscape

    Eugene Ch'ng & Bob Stone, 1 Jun 2006, In: Presence. 15, 3, p. 341-352 12 p.

    Research output: Contribution to journalArticle

  35. Published

    Ergonomics in Medicine and Surgery

    Bob Stone, 23 Apr 2004, In: British Medical Journal. 328, p. 1115-1118 4 p.

    Research output: Contribution to journalArticle

  36. Published
  37. Published

    Game on for Future Battlefield Surgeons

    Bob Stone, 1 Sep 2005, In: ETS News: GDR Publications Limted. p. 22-25 4 p.

    Research output: Contribution to journalArticle

  38. Published

    Guest Editorial and 9 Technical Contributions

    Bob Stone, 1 Dec 2005, In: The Ergonomist Special Edition (Simulation and Synthetic Environments). 426, p. 1,2,3,6,8,9,13,21

    Research output: Contribution to journalArticle

  39. Published

    Innovation in Surgical Technologies: The Human Factor

    Bob Stone, 1 Mar 2004, In: Assocation of Surgeons of Great Britain & Ireland (ASGBI) Executive Newsletter. 6, Spring, p. 43-44 2 p.

    Research output: Contribution to journalArticle

  40. Published

    Science, Medicine, and the Future: Virtual Reality in Surgery

    Bob Stone, 20 Oct 2001, In: British Medical Journal. 323, p. 912-915 4 p.

    Research output: Contribution to journalArticle

  41. Published

    Serious Games

    Bob Stone, 1 Dec 2010, In: Ingenia - The Royal Academy of Engineering. 45, p. 42-46 5 p.

    Research output: Contribution to journalArticle

  42. Published

    Serious Gaming

    Bob Stone, 1 Dec 2005, In: Defence Management Journal. 31, p. 142-144 3 p.

    Research output: Contribution to journalArticle

  43. Published

    Serious Gaming

    Bob Stone, 1 May 2006, In: Equipment, Training & Simulation News. Spring, p. 33-35 3 p.

    Research output: Contribution to journalArticle

  44. Published
  45. Published

    Serious games: virtual reality’s second coming?

    Bob Stone, 1 Mar 2009, In: Virtual Reality. 13, 1, p. 1-2 2 p.

    Research output: Contribution to journalArticle

  46. Published

    SubSafe: a games-based training system for submarine safety and spatial awareness (Part 1)

    Bob Stone, 1 Mar 2009, In: Virtual Reality. 13, 1, p. 3-12 10 p.

    Research output: Contribution to journalArticle

  47. Published

    The (human) science of medical virtual learning environments

    Bob Stone, 27 Jan 2011, In: Royal Society of London. Philosophical Transactions B. Biological Sciences. 366, 1562, p. 276-285 10 p.

    Research output: Contribution to journalArticle

  48. Published

    The Future is Virtual

    Bob Stone, 1 Sep 2003, In: Engineering Designer. p. 6-11 6 p.

    Research output: Contribution to journalArticle

  49. Published

    The Human Interface

    Bob Stone, 1 Apr 2005, In: Equipment, Training & Simulation News. Spring

    Research output: Contribution to journalArticle

  50. Published

    The Next Generation

    Bob Stone, 1 Jun 2006, In: Equipment, Training & Simulation News. p. 43-47 5 p.

    Research output: Contribution to journalArticle

  51. Published
  52. Published

    The Virtual Scylla: an exploration of “serious games”, artificial life and simulation complexity

    Bob Stone, Robert Guest, 1 Mar 2009, In: Virtual Reality. 13, 1, p. 13-25 13 p.

    Research output: Contribution to journalArticle

  53. Published

    The Virtual Voice Marshal

    Bob Stone, 1 Jun 2003, In: Equipment, Training and Support News. p. 23-25 3 p.

    Research output: Contribution to journalArticle

  54. Published
  55. Published

    Whatever Happened to Virtual Reality

    Bob Stone, 1 Nov 2004, In: Information Professional. p. 12-15 4 p.

    Research output: Contribution to journalArticle

  56. Published

    Whatever happened to Virtual Reality

    Bob Stone, 1 Apr 2003, In: Equipment, Training and Support News. p. 43-47 5 p.

    Research output: Contribution to journalArticle

  57. Abstract › Research › Not peer-reviewed
  58. Published
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