Bob Stone

(Former)

Publications

  1. Chapter (peer-reviewed) › Research › Peer-reviewed
  2. Published

    What lies beneath: virtual and augmented reality techniques for maritime heritage

    Bob Stone, 1 Oct 2018, Underwater worlds: submerged visions in science and culture. Abberley, W. (ed.). Cambridge Scholars Publishing, p. 208-238 30 p.

    Research output: Chapter in Book/Report/Conference proceedingChapter (peer-reviewed)

  3. Commissioned report › Research
  4. Published
  5. Published

    Frontline (HFI DTC Newsletter) - Contributed Editorial, VR Tour, I/ITSEC Conference Report

    Bob Stone, 1 Feb 2005, Human Factors Integration Defence Technology Centre.

    Research output: Book/ReportCommissioned report

  6. Published

    Frontline (HFI DTC Newsletter) - Editorial / Introduction

    Bob Stone, 1 Jun 2004, Human Factors Integration Defence Technology Centre.

    Research output: Book/ReportCommissioned report

  7. Published

    Frontline (HFI DTC Newsletter). Contributed Editorial, WP4 Overview, Article, HFI DTC Symposium Review, "Autonomy Rules?"

    Bob Stone, 1 Sep 2004, Human Factors Integration Defence Technology Centre.

    Research output: Book/ReportCommissioned report

  8. Conference contribution › Research
  9. Published

    3D archaeological reconstruction and visualisation: An artificial life model for determining vegetation dispersal patterns in ancient landscapes

    Eugene Ch'ng & Bob Stone, 1 Dec 2006, Proceedings - Computer Graphics, Imaging and Visualisation: Techniques and Applications, CGIV'06. Vol. 2006. p. 112-118 7 p. 1663776

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

  10. Published

    A Virtual Reality archaeological framework for the investigation and interpretation of ancient landscapes

    Eugene Ch'ng, Bob Stone & Arvanitis, T. N., 1 Dec 2005, Proceedings of the IASTED International Conference on Internet and Multimedia Systems and Applications, EuroIMSA 2005. Hamza, M. H. (ed.). p. 527-532 6 p. 462-144

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

  11. Published

    A model of heritage content in serious and commercial games

    Hanes, L. & Bob Stone, 5 Oct 2017, 2017 9th International Conference on Virtual Worlds and Games for Serious Applications, VS-Games 2017 - Proceedings. Institute of Electrical and Electronics Engineers (IEEE), p. 137-140 4 p. 8056583

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

  12. Published

    Adaptive virtual environments: A physiological feedback HCI system concept

    Moghimi, M., Bob Stone, Pia Rotshtein & Neil Cooke, 19 Nov 2015, 2015 7th Computer Science and Electronic Engineering Conference, CEEC 2015 - Conference Proceedings. Institute of Electrical and Electronics Engineers (IEEE), p. 123-128 6 p. 7332711

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

  13. Published

    Applying artificial neural networks to promote behaviour change for saving residential energy

    Rafiq, Y., Wei, S., Robert Guest, Bob Stone & De Wilde, P., 1 Jan 2014, Proceedings of the International Workshop on Artificial Neural Networks and Intelligent Information Processing, ANNIIP 2014 - In Conjunction with ICINCO 2014. SciTePress, p. 3-10 8 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

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