Bob Stone

Publications

  1. Chapter (peer-reviewed) › Research › Peer-reviewed
  2. Published

    What lies beneath: virtual and augmented reality techniques for maritime heritage

    Bob Stone, 1 Oct 2018, Underwater worlds: submerged visions in science and culture. Abberley, W. (ed.). Cambridge Scholars Publishing, p. 208-238 30 p.

    Research output: Chapter in Book/Report/Conference proceedingChapter (peer-reviewed)

  3. Commissioned report › Research
  4. Published
  5. Published

    Frontline (HFI DTC Newsletter) - Contributed Editorial, VR Tour, I/ITSEC Conference Report

    Bob Stone, 1 Feb 2005, Human Factors Integration Defence Technology Centre.

    Research output: Book/ReportCommissioned report

  6. Published

    Frontline (HFI DTC Newsletter) - Editorial / Introduction

    Bob Stone, 1 Jun 2004, Human Factors Integration Defence Technology Centre.

    Research output: Book/ReportCommissioned report

  7. Published

    Frontline (HFI DTC Newsletter). Contributed Editorial, WP4 Overview, Article, HFI DTC Symposium Review, "Autonomy Rules?"

    Bob Stone, 1 Sep 2004, Human Factors Integration Defence Technology Centre.

    Research output: Book/ReportCommissioned report

  8. Conference contribution › Research
  9. Published

    3D archaeological reconstruction and visualisation: An artificial life model for determining vegetation dispersal patterns in ancient landscapes

    Eugene Ch'ng & Bob Stone, 1 Dec 2006, Proceedings - Computer Graphics, Imaging and Visualisation: Techniques and Applications, CGIV'06. Vol. 2006. p. 112-118 7 p. 1663776

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

  10. Published

    A Virtual Reality archaeological framework for the investigation and interpretation of ancient landscapes

    Eugene Ch'ng, Bob Stone, 1 Dec 2005, Proceedings of the IASTED International Conference on Internet and Multimedia Systems and Applications, EuroIMSA 2005. Hamza, M. H. (ed.). p. 527-532 6 p. 462-144

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

  11. Published

    A model of heritage content in serious and commercial games

    Bob Stone, 5 Oct 2017, 2017 9th International Conference on Virtual Worlds and Games for Serious Applications, VS-Games 2017 - Proceedings. Institute of Electrical and Electronics Engineers (IEEE), p. 137-140 4 p. 8056583

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

  12. Published

    Adaptive virtual environments: A physiological feedback HCI system concept

    Bob Stone, Pia Rotshtein & Neil Cooke, 19 Nov 2015, 2015 7th Computer Science and Electronic Engineering Conference, CEEC 2015 - Conference Proceedings. Institute of Electrical and Electronics Engineers (IEEE), p. 123-128 6 p. 7332711

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

  13. Published

    Applying artificial neural networks to promote behaviour change for saving residential energy

    Robert Guest, Bob Stone, 1 Jan 2014, Proceedings of the International Workshop on Artificial Neural Networks and Intelligent Information Processing, ANNIIP 2014 - In Conjunction with ICINCO 2014. SciTePress, p. 3-10 8 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

  14. Published

    Can thermal biofeedback be implemented on cellular phones for therapeutic uses?

    Tim Collins & Bob Stone, 1 Dec 2012, ISCAIE 2012 - 2012 IEEE Symposium on Computer Applications and Industrial Electronics. p. 118-123 6 p. 6482081

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

  15. Published

    Cellular Phone-based Biofeedback to Treat Physical and Mental Disorders

    Bob Stone, Sandra Woolley & Tim Collins, 2012, Healthcom'12: IEEE 14th International Conference on e-Health Networking, Applications and Services. China, p. 411-414 4 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

  16. Published

    Cellular phone-based bofeedback to treat physical and mental disorders

    Tim Collins, Bob Stone & Sandra Woolley, 1 Dec 2012, 2012 IEEE 14th International Conference on e-Health Networking, Applications and Services, Healthcom 2012. p. 411-414 4 p. 6379449

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

  17. Published

    Effect of 10 and 20 Hz photic stimulation on stress and temperature of the fingers

    Tim Collins & Bob Stone, 1 Dec 2012, ISCAIE 2012 - 2012 IEEE Symposium on Computer Applications and Industrial Electronics. p. 142-146 5 p. 6482085

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

  18. Published

    Evolution of aerospace simulation: From immersive Virtual Reality to serious games

    Bob Stone, 1 Sep 2011, RAST 2011 - Proceedings of 5th International Conference on Recent Advances in Space Technologies. p. 655-662 8 p. 5966921

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

  19. Published

    Impact of Automation on the Capacity of a Mainline Railway: A Preliminary Hypothesis and Methodology

    Gemma Nicholson, Clive Roberts & Bob Stone, 30 Oct 2015, Proceedings - 2015 IEEE 18th International Conference on Intelligent Transportation Systems: Smart Mobility for Safety and Sustainability, ITSC 2015. Institute of Electrical and Electronics Engineers (IEEE), Vol. 2015-October. p. 2097-2102 6 p. 7313431

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

  20. Published

    Submarine safety and spatial awareness: The SubSafe games-based training system

    Bob Stone, 1 Dec 2009, Contemporary Ergonomics 2009. p. 320-331 12 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

  21. Published

    Virtual Scylla: Interactive 3D and Artificial Life for Marine Virtual Heritage

    Bob Stone & Robert Guest, Jun 2012, Beyond Boundaries, IKUWA 3: 3rd International Congress on Underwater Archaeology. Henderson, J. (ed.). Germany: Rudolf Habelt, p. 485-491

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

  22. Published

    WebScylla: A 3D web application to visualise the colonisation of an artificial reef

    Bob Stone, 9 Nov 2009, Proceedings of Web3D 2009: The 14th International Conference on Web3D Technology. p. 167-175 9 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

  23. Paper › Research › Not peer-reviewed
  24. Published

    "Serious Gaming - Virtual Reality's Saviour?" - Invited Keynote

    Bob Stone, 1 Oct 2005, p. 773-786. 14 p.

    Research output: Contribution to conference (unpublished)Paper

  25. Published

    A Virtual Reality Archaelogical Framework for the Investigation and Interpretation of Ancient Landscapes

    Eugene Ch'ng, Bob Stone & Theodoros Arvanitis, 1 Jan 2005, p. 527-532. 6 p.

    Research output: Contribution to conference (unpublished)Paper

  26. Published

    Adaptive virtual environments: A physiological feedback HCI system concept

    Bob Stone, Pia Rotshtein & Neil Cooke, 24 Sep 2015.

    Research output: Contribution to conference (unpublished)Paper

  27. Published

    Computer Simulations in Education and Training

    Bob Stone, 1 Nov 2003.

    Research output: Contribution to conference (unpublished)Paper

  28. Published
  29. Published
  30. Published

    Human Factors Approaches to Affordable UAV Training

    Bob Stone, 12 Nov 2004.

    Research output: Contribution to conference (unpublished)Paper

  31. Published

    Methodologies and Evidence in Support of a Human-Centred Approach to Virtual Environment

    Bob Stone, 1 Jun 2003.

    Research output: Contribution to conference (unpublished)Paper

  32. Published

    Rapid Assessment of Tasks and Context (RATaC) for Technology-Based Training

    Bob Stone, 1 Dec 2004, p. 1 of 12.

    Research output: Contribution to conference (unpublished)Paper

  33. Published

    The RAF Helicopter Voice Marshalling Simulator: Early Experiences and Recent Enhancements

    Bob Stone, 1 Dec 2003.

    Research output: Contribution to conference (unpublished)Paper

  34. Published
  35. Published
  36. Published

    The UK HFI Defence Technology Centre: Background, Research and Collaboration

    Bob Stone, 1 Dec 2003.

    Research output: Contribution to conference (unpublished)Paper

  37. Published

    Virtual Reality for Military Part-Task Training: The Importance of a Human-Centred Approach

    Bob Stone, 1 Jul 2003, p. 277-284. 8 p.

    Research output: Contribution to conference (unpublished)Paper

  38. Published

    Virtual and Synthethic Environments for Training: Human Factors Lessons Learned from Defence Applications

    Bob Stone, 1 Oct 2004.

    Research output: Contribution to conference (unpublished)Paper

  39. Abstract › Research › Not peer-reviewed
  40. Published
  41. Article › Research › Not peer-reviewed
  42. Published

    Applications in Defence

    Bob Stone, 1 Mar 2006, In : Defence Management Journal. 32, p. 124-126 3 p.

    Research output: Contribution to journalArticle

  43. Published

    Can Natural and Virtual Environments Be Used To Promote Improved Human Health and Wellbeing?

    Bob Stone, 19 Apr 2011, In : Environmental Science & Technology. 45, 11, p. 4660-4665

    Research output: Contribution to journalArticle

  44. Published
  45. Published

    Don't Forget the Human.....

    Bob Stone, 1 Dec 2003, In : Equipment, Training and Support News. Winter 2003

    Research output: Contribution to journalArticle

  46. Published
  47. Published

    Enhancing Virtual Reality with Artificial Life: Reconstructing a Flooded European Mesolithic Landscape

    Eugene Ch'ng & Bob Stone, 1 Jun 2006, In : Presence. 15, 3, p. 341-352 12 p.

    Research output: Contribution to journalArticle

  48. Published

    Ergonomics in Medicine and Surgery

    Bob Stone, 23 Apr 2004, In : British Medical Journal. 328, p. 1115-1118 4 p.

    Research output: Contribution to journalArticle

  49. Published
  50. Published

    Game on for Future Battlefield Surgeons

    Bob Stone, 1 Sep 2005, In : ETS News: GDR Publications Limted. p. 22-25 4 p.

    Research output: Contribution to journalArticle

  51. Published

    Guest Editorial and 9 Technical Contributions

    Bob Stone, 1 Dec 2005, In : The Ergonomist Special Edition (Simulation and Synthetic Environments). 426, p. 1,2,3,6,8,9,13,21

    Research output: Contribution to journalArticle

  52. Published

    Innovation in Surgical Technologies: The Human Factor

    Bob Stone, 1 Mar 2004, In : Assocation of Surgeons of Great Britain & Ireland (ASGBI) Executive Newsletter. 6, Spring, p. 43-44 2 p.

    Research output: Contribution to journalArticle

  53. Published

    Science, Medicine, and the Future: Virtual Reality in Surgery

    Bob Stone, 20 Oct 2001, In : British Medical Journal. 323, p. 912-915 4 p.

    Research output: Contribution to journalArticle

  54. Published

    Serious Games

    Bob Stone, 1 Dec 2010, In : Ingenia - The Royal Academy of Engineering. 45, p. 42-46 5 p.

    Research output: Contribution to journalArticle

  55. Published

    Serious Gaming

    Bob Stone, 1 Dec 2005, In : Defence Management Journal. 31, p. 142-144 3 p.

    Research output: Contribution to journalArticle

  56. Published

    Serious Gaming

    Bob Stone, 1 May 2006, In : Equipment, Training & Simulation News. Spring, p. 33-35 3 p.

    Research output: Contribution to journalArticle

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