Bob Stone

(Former)

Publications

  1. Published

    A Virtual Reality archaeological framework for the investigation and interpretation of ancient landscapes

    Eugene Ch'ng, Bob Stone, 1 Dec 2005, Proceedings of the IASTED International Conference on Internet and Multimedia Systems and Applications, EuroIMSA 2005. Hamza, M. H. (ed.). p. 527-532 6 p. 462-144

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

  2. Published

    A Virtual Reality Archaelogical Framework for the Investigation and Interpretation of Ancient Landscapes

    Eugene Ch'ng, Bob Stone & Theodoros Arvanitis, 1 Jan 2005, p. 527-532. 6 p.

    Research output: Contribution to conference (unpublished)Paper

  3. Published

    3D archaeological reconstruction and visualisation: An artificial life model for determining vegetation dispersal patterns in ancient landscapes

    Eugene Ch'ng & Bob Stone, 1 Dec 2006, Proceedings - Computer Graphics, Imaging and Visualisation: Techniques and Applications, CGIV'06. Vol. 2006. p. 112-118 7 p. 1663776

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

  4. Published

    "Serious Gaming - Virtual Reality's Saviour?" - Invited Keynote

    Bob Stone, 1 Oct 2005, p. 773-786. 14 p.

    Research output: Contribution to conference (unpublished)Paper

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