Bob Stone

Publications

  1. Published

    Special issue: Virtual heritage guest editors's introduction

    Bob Stone, 3 Jul 2006, In : Presence: Teleoperators and Virtual Environments. 15, 3

    Research output: Contribution to journalEditorial

  2. Published
  3. Published
  4. Published
  5. Published
  6. Published

    A Virtual Reality Archaelogical Framework for the Investigation and Interpretation of Ancient Landscapes

    Eugene Ch'ng, Bob Stone & Theodoros Arvanitis, 1 Jan 2005, p. 527-532. 6 p.

    Research output: Contribution to conference (unpublished)Paper

  7. Published

    A Virtual Reality archaeological framework for the investigation and interpretation of ancient landscapes

    Eugene Ch'ng, Bob Stone, 1 Dec 2005, Proceedings of the IASTED International Conference on Internet and Multimedia Systems and Applications, EuroIMSA 2005. Hamza, M. H. (ed.). p. 527-532 6 p. 462-144

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

  8. Published

    Enhancing Virtual Reality with Artificial Life: Reconstructing a Flooded European Mesolithic Landscape

    Eugene Ch'ng & Bob Stone, 1 Jun 2006, In : Presence. 15, 3, p. 341-352 12 p.

    Research output: Contribution to journalArticle

  9. Published
  10. Published

    3D archaeological reconstruction and visualisation: An artificial life model for determining vegetation dispersal patterns in ancient landscapes

    Eugene Ch'ng & Bob Stone, 1 Dec 2006, Proceedings - Computer Graphics, Imaging and Visualisation: Techniques and Applications, CGIV'06. Vol. 2006. p. 112-118 7 p. 1663776

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

  11. Published
  12. Published
  13. Published

    Can Natural and Virtual Environments Be Used To Promote Improved Human Health and Wellbeing?

    Bob Stone, 19 Apr 2011, In : Environmental Science & Technology. 45, 11, p. 4660-4665

    Research output: Contribution to journalArticle

  14. Published

    WebScylla: A 3D web application to visualise the colonisation of an artificial reef

    Bob Stone, 9 Nov 2009, Proceedings of Web3D 2009: The 14th International Conference on Web3D Technology. p. 167-175 9 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

  15. Published

    A model of heritage content in serious and commercial games

    Bob Stone, 5 Oct 2017, 2017 9th International Conference on Virtual Worlds and Games for Serious Applications, VS-Games 2017 - Proceedings. Institute of Electrical and Electronics Engineers (IEEE), p. 137-140 4 p. 8056583

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

  16. E-pub ahead of print
  17. Published

    Cellular Phone-based Biofeedback to Treat Physical and Mental Disorders

    Bob Stone, Sandra Woolley & Tim Collins, 2012, Healthcom'12: IEEE 14th International Conference on e-Health Networking, Applications and Services. China, p. 411-414 4 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

  18. Published
  19. Published

    Innovation in Surgical Technologies: The Human Factor

    Bob Stone, 1 Mar 2004, In : Assocation of Surgeons of Great Britain & Ireland (ASGBI) Executive Newsletter. 6, Spring, p. 43-44 2 p.

    Research output: Contribution to journalArticle

  20. Published

    Science, Medicine, and the Future: Virtual Reality in Surgery

    Bob Stone, 20 Oct 2001, In : British Medical Journal. 323, p. 912-915 4 p.

    Research output: Contribution to journalArticle

  21. Published
  22. Published

    Adaptive virtual environments: A physiological feedback HCI system concept

    Bob Stone, Pia Rotshtein & Neil Cooke, 19 Nov 2015, 2015 7th Computer Science and Electronic Engineering Conference, CEEC 2015 - Conference Proceedings. Institute of Electrical and Electronics Engineers (IEEE), p. 123-128 6 p. 7332711

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

  23. Published

    Adaptive virtual environments: A physiological feedback HCI system concept

    Bob Stone, Pia Rotshtein & Neil Cooke, 24 Sep 2015.

    Research output: Contribution to conference (unpublished)Paper

  24. E-pub ahead of print

    Influencing human affective responses to dynamic virtual environments

    Bob Stone, Pia Rotshtein & Neil Cooke, 14 Nov 2016, In : Presence. 25, 2, p. 81-107 27 p.

    Research output: Contribution to journalArticle

  25. Published

    Applying artificial neural networks to promote behaviour change for saving residential energy

    Robert Guest, Bob Stone, 1 Jan 2014, Proceedings of the International Workshop on Artificial Neural Networks and Intelligent Information Processing, ANNIIP 2014 - In Conjunction with ICINCO 2014. SciTePress, p. 3-10 8 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

  26. Published

    Cellular phone-based bofeedback to treat physical and mental disorders

    Tim Collins, Bob Stone & Sandra Woolley, 1 Dec 2012, 2012 IEEE 14th International Conference on e-Health Networking, Applications and Services, Healthcom 2012. p. 411-414 4 p. 6379449

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

  27. Published

    Can thermal biofeedback be implemented on cellular phones for therapeutic uses?

    Tim Collins & Bob Stone, 1 Dec 2012, ISCAIE 2012 - 2012 IEEE Symposium on Computer Applications and Industrial Electronics. p. 118-123 6 p. 6482081

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

  28. Published

    Effect of 10 and 20 Hz photic stimulation on stress and temperature of the fingers

    Tim Collins & Bob Stone, 1 Dec 2012, ISCAIE 2012 - 2012 IEEE Symposium on Computer Applications and Industrial Electronics. p. 142-146 5 p. 6482085

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

  29. Published
  30. Published

    Virtual Vessels and Graphical Griffins

    Bob Stone, 1 Sep 2003, In : Defence Systems International (DSEi).

    Research output: Contribution to journalReview article

  31. Published

    The Virtual Scylla: an exploration of “serious games”, artificial life and simulation complexity

    Bob Stone, Robert Guest, 1 Mar 2009, In : Virtual Reality. 13, 1, p. 13-25 13 p.

    Research output: Contribution to journalArticle

  32. Published

    Methodologies and Evidence in Support of a Human-Centred Approach to Virtual Environment

    Bob Stone, 1 Jun 2003.

    Research output: Contribution to conference (unpublished)Paper

  33. Published

    The Twitchspeed Generation (Part 2 of a 2-Part Feature)

    Bob Stone, 1 Sep 2004, In : Equipement, Training & Simulation (ETS) News. p. 38-41 4 p.

    Research output: Contribution to journalReview article

  34. Published

    Serious Games

    Bob Stone, 1 Dec 2010, In : Ingenia - The Royal Academy of Engineering. 45, p. 42-46 5 p.

    Research output: Contribution to journalArticle

  35. Published
  36. Published

    The Next Generation

    Bob Stone, 1 Jun 2006, In : Equipment, Training & Simulation News. p. 43-47 5 p.

    Research output: Contribution to journalArticle

  37. Published

    Game on for Future Battlefield Surgeons

    Bob Stone, 1 Sep 2005, In : ETS News: GDR Publications Limted. p. 22-25 4 p.

    Research output: Contribution to journalArticle

  38. Published

    Computer Simulations in Education and Training

    Bob Stone, 1 Nov 2003.

    Research output: Contribution to conference (unpublished)Paper

  39. Published

    Whatever Happened to Virtual Reality

    Bob Stone, 1 Nov 2004, In : Information Professional. p. 12-15 4 p.

    Research output: Contribution to journalArticle

  40. Published

    The Future of Defence Simulation (Part 1)

    Bob Stone, 1 Jun 2004, In : Equipment, Training & Simulation News. Summer, p. 31-35 5 p.

    Research output: Contribution to journalReview article

  41. E-pub ahead of print

    Getting VR Right Then and Now … The Indispensable Role of Human Factors and Human-Centred Design

    Bob Stone, 14 Nov 2016, In : Presence. 25, 2, p. 151-160

    Research output: Contribution to journalArticle

  42. Published

    Serious games: virtual reality’s second coming?

    Bob Stone, 1 Mar 2009, In : Virtual Reality. 13, 1, p. 1-2 2 p.

    Research output: Contribution to journalArticle

  43. Published

    Guest Editorial and 9 Technical Contributions

    Bob Stone, 1 Dec 2005, In : The Ergonomist Special Edition (Simulation and Synthetic Environments). 426, p. 1,2,3,6,8,9,13,21

    Research output: Contribution to journalArticle

  44. Published

    Serious Gaming

    Bob Stone, 1 May 2006, In : Equipment, Training & Simulation News. Spring, p. 33-35 3 p.

    Research output: Contribution to journalArticle

  45. Published

    The Virtual Voice Marshal

    Bob Stone, 1 Jun 2003, In : Equipment, Training and Support News. p. 23-25 3 p.

    Research output: Contribution to journalArticle

  46. Published

    Ergonomics in Medicine and Surgery

    Bob Stone, 23 Apr 2004, In : British Medical Journal. 328, p. 1115-1118 4 p.

    Research output: Contribution to journalArticle

  47. Published

    Don't Forget the Human.....

    Bob Stone, 1 Dec 2003, In : Equipment, Training and Support News. Winter 2003

    Research output: Contribution to journalArticle

  48. Published

    Virtual Reality for Military Part-Task Training: The Importance of a Human-Centred Approach

    Bob Stone, 1 Jul 2003, p. 277-284. 8 p.

    Research output: Contribution to conference (unpublished)Paper

  49. Published
  50. Published

    Virtual reality

    Bob Stone, 1 Dec 1997, In : Engineering: for innovators in technology, manufacturing and management. 238, 6, 1 p.

    Research output: Contribution to journalArticle

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