Abstract
In this paper we investigate whether Virtual Reality (VR) and Augmented Reality (AR) offer potential for the training of manual skills, such as for assembly tasks, in comparison to conventional media. We present results from experiments that compare assembly completion times for a number of different conditions. We firstly investigate completion times for a task where participants can study an engineering drawing and an assembly plan and then conduct the task. We then investigate the task under various VR conditions and context-free AR. We discuss the relative advantages and limitations of using VR and AR as training media for investigating assembly operations, and we present the results of our experimental work.
Original language | English |
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Title of host publication | Proceedings - 1999 IEEE International Conference on Information Visualization |
Subtitle of host publication | An International Conference on Computer Visualization and Graphics, IV 1999 |
Editors | A. Ursyn, E. Banissi, M. Sarfraz, E. Tatham, F. Khosrowshahi |
Publisher | Institute of Electrical and Electronics Engineers (IEEE) |
Pages | 32-36 |
Number of pages | 5 |
ISBN (Electronic) | 0769502105 |
DOIs | |
Publication status | Published - 1999 |
Event | IEEE International Conference on Information Visualization, IV 1999 - London, United Kingdom Duration: 14 Jul 1999 → 16 Jul 1999 |
Publication series
Name | Proceedings of the International Conference on Information Visualisation |
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Volume | 1999-January |
ISSN (Print) | 1093-9547 |
Conference
Conference | IEEE International Conference on Information Visualization, IV 1999 |
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Country/Territory | United Kingdom |
City | London |
Period | 14/07/99 → 16/07/99 |
Bibliographical note
Publisher Copyright:© 1999 IEEE.
ASJC Scopus subject areas
- Software
- Signal Processing
- Computer Vision and Pattern Recognition