User-centered research in the early stages of a learning game

A. Vasalou, G. Ingram, R. Khaled

Research output: Chapter in Book/Report/Conference proceedingChapter

13 Citations (Scopus)

Abstract

Games offer a compelling medium for learning. However, designing a successful learning game that features engagement alongside its educational objectives is a craft that is still underway. Our research adapts a user-centered approach toward designing a game that will teach children conflict resolution skills. By involving users of the game, namely teachers and students, in the design process we reveal new considerations for how to create convincing narratives of conflict, sustain children's engagement and gain teachers' support. At the same time, our work highlights the challenges facing researchers in this domain who must balance users' values, needs and expectations with the game's learning objectives.
Original languageEnglish
Title of host publicationProceedings of the Designing Interactive Systems Conference, DIS '12
PublisherAssociation for Computing Machinery
Pages116-125
Number of pages10
ISBN (Print)9781450312103
DOIs
Publication statusPublished - 1 Jan 2012

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