Abstract
As wearable electronic devices become increasingly popular, there is a growing interest in the design of body area networks ( BAN). The propagation characteristics of such channels are of interest to assist in proper design of BAN systems. It has been shown that body movement is a primary factor in channel fading and hence channel modelling must include the effect of movement. In this letter, results are presented for a walking phantom created using animation software. Simulations of a walking avatar for three different channels at a frequency of 2.45 GHz are shown and compared to measurements made on a human body in an anechoic chamber. It is shown that such a phantom can give good prediction of mean and standard deviation of the propagation channel of a walking subject.
| Original language | English |
|---|---|
| Pages (from-to) | 321-324 |
| Number of pages | 4 |
| Journal | IEEE Antennas and Wireless Propagation Letters |
| Volume | 7 |
| DOIs | |
| Publication status | Published - 1 Jan 2008 |
Keywords
- wireless body area network (WBANs)
- Simulation of communications channels
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