Psychological Responses to Simulated Displays of Mismatched Emotional Expressions

Chris Creed, Russell Beale

Research output: Contribution to journalArticle

22 Citations (Scopus)

Abstract

Embodied agents are often designed with the ability to simulate human emotion. This paper investigates the psychological impact of simulated emotional expressions on computer users with a particular emphasis on how mismatched facial and audio expressions are perceived (e.g. a happy face with a concerned voice). In a within-subjects repeated measures experiment (N = 68), mismatched animations were perceived as more engaging, warm, concerned and happy when a happy or warm face was in the animation (as opposed to a neutral or concerned face) and when a happy or warm voice was in the animation (as opposed to a neutral or concerned voice). The results appear to follow cognitive dissonance theory as subjects attempted to make mismatched expressions consistent on both the visual and audio dimensions of animations, resulting in confused perceptions of the emotional expressions. Design implications for affective embodied agents are discussed and future research areas identified. (c) 2007 Elsevier B.V. All rights reserved.
Original languageEnglish
Pages (from-to)225-239
Number of pages15
JournalInteracting with Computers
Volume20
Issue number2
DOIs
Publication statusPublished - 1 Mar 2008

Keywords

  • embodied agents
  • affective computing
  • HCI
  • virtual humans
  • characters
  • emotion

Fingerprint

Dive into the research topics of 'Psychological Responses to Simulated Displays of Mismatched Emotional Expressions'. Together they form a unique fingerprint.

Cite this