Abstract
While game-play is widely used in HRI, using a robot as a play-mediator, where two individuals interact with each other through a robot, has not been fully studied yet. However, understanding the play dynamics of this type of game is an important step towards designing an engaging experience. In this work, participants played two collaborative games which involved teleoperating a mobile robot. Each game consisted in achieving the same task but involved two different collaboration strategies: one where the players shared tasks and one where joint action was necessary. In this paper, we focus on how both players collaborated with each other in terms of coordination and communication using video and joystick data.
Original language | English |
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Title of host publication | Social Robotics |
Subtitle of host publication | 14th International Conference, ICSR 2022, Florence, Italy, December 13–16, 2022, Proceedings, Part II |
Editors | Filippo Cavallo, John-John Cabibihan, Laura Fiorini, Alessandra Sorrentino, Hongsheng He, Xiaorui Liu, Yoshio Matsumoto, Shuzhi Sam Ge |
Publisher | Springer |
Pages | 415-426 |
Number of pages | 12 |
ISBN (Electronic) | 9783031246708 |
ISBN (Print) | 9783031246692 |
DOIs | |
Publication status | Published - 2 Feb 2023 |
Event | 14th International Conference on Social Robotics, ICSR 2022 - Florence, Italy Duration: 13 Dec 2022 → 16 Dec 2022 |
Publication series
Name | Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) |
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Volume | 13818 LNAI |
ISSN (Print) | 0302-9743 |
ISSN (Electronic) | 1611-3349 |
Conference
Conference | 14th International Conference on Social Robotics, ICSR 2022 |
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Country/Territory | Italy |
City | Florence |
Period | 13/12/22 → 16/12/22 |
Bibliographical note
Funding Information:Acknowledgments. We thank all the participants who willingly participated. This research was undertaken, in part, thanks to funding from the Canada 150 Research Chairs Program.
Publisher Copyright:
© 2022, The Author(s), under exclusive license to Springer Nature Switzerland AG.
Keywords
- Cooperative game
- Coordination
- Engagement
- Teleoperation
ASJC Scopus subject areas
- Theoretical Computer Science
- General Computer Science