Abstract
Rendering photorealistic and dynamically moving human heads is crucial for ensuring a pleasant and immersive experience in AR/VR and video conferencing applications. However, existing methods often struggle to model challenging facial regions (e.g., mouth interior, eyes, and beard), resulting in unrealistic and blurry results. In this paper, we propose Neural Point-based Volumetric Avatar (NPVA), a method that adopts the neural point representation as well as the neural volume rendering process and discards the predefined connectivity and hard correspondence imposed by mesh-based approaches. Specifically, the neural points are strategically constrained around the surface of the target expression via a high-resolution UV displacement map, achieving increased modeling capacity and more accurate control. We introduce three technical innovations to improve the rendering and training efficiency: a patch-wise depth-guided (shading point) sampling strategy, a lightweight radiance decoding process, and a Grid-Error-Patch (GEP) ray sampling strategy during training. By design, our NPVA is better equipped to handle topologically changing regions and thin structures while also ensuring accurate expression control when animating avatars. Experiments conducted on three subjects from the Multiface dataset demonstrate the effectiveness of our designs, outperforming previous state-of-the-art methods, especially in handling challenging facial regions.
| Original language | English |
|---|---|
| Title of host publication | SA '23: SIGGRAPH Asia 2023 Conference Papers |
| Editors | Stephen N. Spencer |
| Publisher | Association for Computing Machinery |
| Pages | 1-12 |
| ISBN (Electronic) | 9798400703157 |
| DOIs | |
| Publication status | Published - 11 Dec 2023 |
| Event | SIGGRAPH-ASIA 2023: Computer Graphics and Interactive Techniques-Asia - Sydney, Australia Duration: 12 Dec 2023 → 15 Dec 2023 |
Conference
| Conference | SIGGRAPH-ASIA 2023 |
|---|---|
| Abbreviated title | SA '23 |
| Country/Territory | Australia |
| City | Sydney |
| Period | 12/12/23 → 15/12/23 |
Bibliographical note
Funding Information:This work was supported by the Natural Science Foundation of China (Project Number 62132012) and Tsinghua-Tencent Joint Laboratory for Internet Innovation Technology.
Publisher Copyright:
© 2023 Owner/Author.
Keywords
- high-fidelity head avatars
- Neural representation
- volume rendering
ASJC Scopus subject areas
- Computer Graphics and Computer-Aided Design
- Software
- Computer Vision and Pattern Recognition
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