Liminality, Leisure, and Lego®: Using a Leisure-Based Creative Methodology to Support Children and Young People

Holly Henderson*, Richard Shipway

*Corresponding author for this work

Research output: Contribution to journalArticlepeer-review

Abstract

This paper demonstrates how liminality provides a core framework for understanding the processes and practices through which Lego® Serious Play® can positively influence the student experience and wellbeing of children and young people (CYP). The study adopts a creative multi-sensory methodology whereby the focus is upon the Lego® and not the child. Using a play-based learning approach within an educational setting, data was collected in a UK junior school, involving sixty-four children, ranging from seven to eleven years of age. An initial group session was repeated two weeks later to monitor and observe changes. The results highlight that the Lego® Serious Play® methodology uses liminality to further the debate about the use of play as a leisure-based activity in educational settings. This study contributes to knowledge by utilizing Lego® Serious Play® (LSP) through a playful lens as a creative methodology and highlights the unique interaction between leisure, liminality and Lego®.

Original languageEnglish
JournalLeisure Sciences
Early online date22 Oct 2023
DOIs
Publication statusE-pub ahead of print - 22 Oct 2023

Bibliographical note

Copyright:
© 2023 The Author(s). Published with license by Taylor & Francis Group, LLC.

Keywords

  • Lego®
  • Leisure
  • liminality
  • play-based learning
  • young people

ASJC Scopus subject areas

  • Environmental Science (miscellaneous)
  • Sociology and Political Science
  • Tourism, Leisure and Hospitality Management

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