Games for Quantum Physics Education

  • Maria Luisa (Marilù) Chiofalo
  • , Caterina Foti
  • , Cristina Lazzeroni
  • , Sabrina Maniscalco
  • , Zeki C. Seskir
  • , Jacob Sherson
  • , Carrie Ann Weidner
  • , Marisa Michelini

Research output: Contribution to journalConference articlepeer-review

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Abstract

As the second quantum revolution comes to pass with its potential to revolutionize our lives, it becomes increasingly relevant to educate the public about quantum mechanics. Quantum literacy is also a formidable challenge and opportunity for a massive cultural uplift, since it fosters the possibility for citizens to engender their creativity and practice a new way of thinking. However, quantum theory is highly counterintuitive, manifesting in a reality we have no direct experience of, and represented by mathematically difficult formalisms. Here, we propose that games can provide a playground for engaging forms of experimental and symbolic literacy accessible to anyone. We discuss the theoretical foundations underlying this idea in the framework of a global educational strategy, illustrate existing examples of its implementation along different dimensions related to educational, citizen-science, and age-related contexts, and envision future challenges.
Original languageEnglish
Article number012010
Number of pages14
JournalJournal of Physics: Conference Series
Volume2727
Issue number1
DOIs
Publication statusPublished - 26 Mar 2024
Event3rd World Conference on Physics Education - Hanoi, Viet Nam
Duration: 13 Dec 202116 Dec 2021

Bibliographical note

Acknowledgments:
ZCS thanks the wonderful interns of the project Mapping the Landscape of Quantum Games under the QIntern2021 program for their contributions (see https://anantsharma3728.github.io/Quantumgames/Team.html). CAW and JFS acknowledge support of the Carlsberg Foundation. MLC, CF, SM thank Robin Baumgarten, Guille Garcìa-Perez, Matteo Rossi, and Boris Sokolov for their contribution to the development and making of the Quantum Jungle installation.

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