Fake Plots: the game: A game to help us recognise misinformation online and conspiracy theories

Anna Ichino (Developer), Lisa Bortolotti (Contributor), Nikk Effingham (Contributor), Fer Zambra (Contributor), Paolo Ceravolo (Developer), Diego Tarantola (Developer)

Research output: Non-textual formDigital or Visual Products

Abstract

Fake Plots!
How do conspiracy theories arise and become popular? By playing we will understand from inside the mechanisms involved in developing and spreading a conspiracy theory.

In this game we will put into practice the cognitive and social mechanisms that lead many people to create conspiracy theories or find them attractive when they come across them. In the game, you will create your new conspiracy theory and disseminate it on a social platform created specifically for this purpose!

What is the objective of the game? To act as a “cognitive vaccine” to stimulate the production of antibodies against misinformation.
Original languageEnglish
Place of PublicationOnline
PublisherThe Philosophy Garden
Media of outputOnline
Publication statusPublished - 2024
EventPhilosophy Workshop for schools on Overcoming Prejudice and Tackling Disagreement - University of Birmingham, Birmingham, United Kingdom
Duration: 11 Jun 202411 Jun 2024
https://www.canva.com/design/DAGH18_YkAg/DnY1mD4lNvQlUe8S3n7Nlw/view

Keywords

  • conspiracy theories
  • The Philosophy Garden

ASJC Scopus subject areas

  • Social Psychology
  • Education
  • Philosophy

Cite this