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Design process of extended reality educational resources in engineering: A comparison of three cases in Latin American universities

  • Vianney Lara-Prieto
  • , M. Ileana Ruiz-Cantisani
  • , Claudio Mourgues
  • , Luis Arturo Pinzón-Salcedo
  • , Juanita Bernal Alvarado
  • , L. Aarón Ramírez-Robles

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

The Covid-19 pandemic demanded educators to explore new methods to provide their students with practical activities, despite the lockdown measures around the world. The use of Extended Reality (XR) technology, which includes Augmented Reality (AR), Virtual Reality (VR), and Mixed Reality (MR), offers special tools to transform the learning experience in engineering education with immersive environments. This study presents a comparison of the process followed to design XR resources for engineering education applications at three different universities in Latin America. The motivation of this work is to share the design experience, as well as the lessons learned and recommendations for educators that are looking into adopting XR technology in their courses. Even though the group of professors worked together along the project, the design of the immersive experience and the XR resource was different for each university according to its specific context and needs. The design process comprises the resource conceptual definition, the technological development, and the final product with academic use. The three design processes were compared to identify lessons learned, best practices, and recommendations for future XR resources in engineering education. XR technologies have a great potential in engineering education closing the gap between the classroom and the real-life practice using the principles of educational innovation.
Original languageEnglish
Title of host publication2022 IEEE Global Engineering Education Conference (EDUCON)
PublisherInstitute of Electrical and Electronics Engineers (IEEE)
Pages394-399
Number of pages6
ISBN (Electronic)9781665444347
ISBN (Print)9781665444354 (PoD)
DOIs
Publication statusPublished - 11 May 2022

Publication series

NameIEEE Global Engineering Education Conference
PublisherIEEE
ISSN (Print)2165-9559
ISSN (Electronic)2165-9567

Keywords

  • Educational Innovation
  • Higher Education
  • Extended Reality
  • Engineering Education
  • STEM

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