Abstract
An increasing number of consumer-oriented head-mounted displays (HMD) for augmented and virtual reality (AR/VR) are capable of finger and hand tracking. We report on the accuracy of off-the-shelf VR and AR HMDs when used for touch-based tasks such as pointing or drawing. Specifically, we report on the finger tracking accuracy of the VR head-mounted displays Oculus Quest, Vive Pro and the Leap Motion controller, when attached to a VR HMD, as well as the finger tracking accuracy of the AR head-mounted displays Microsoft HoloLens 2 and Magic Leap. We present the results of two experiments in which we compare the accuracy for absolute and relative pointing tasks using both human participants and a robot. The results suggest that HTC Vive has a lower spatial accuracy than the Oculus Quest and Leap Motion and that the Microsoft HoloLens 2 provides higher spatial accuracy than Magic Leap One. These findings can serve as decision support for researchers and practitioners in choosing which systems to use in the future.
Original language | English |
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Title of host publication | SUI '21 |
Subtitle of host publication | Proceedings of the 2021 ACM Symposium on Spatial User Interaction |
Publisher | Association for Computing Machinery (ACM) |
Number of pages | 11 |
ISBN (Electronic) | 9781450390910 |
DOIs | |
Publication status | Published - 9 Nov 2021 |
Event | SUI '21: Symposium on Spatial User Interaction - Online Duration: 9 Nov 2021 → 10 Nov 2021 https://sui.acm.org/2021/ |
Conference
Conference | SUI '21 |
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Abbreviated title | SUI 2021 |
City | Online |
Period | 9/11/21 → 10/11/21 |
Internet address |